import { mat4 } from 'gl-matrix'; /** * 判断两个点是否重合,点坐标的格式为 [x, y] */ export declare function isSamePoint(point1: [number, number], point2: [number, number]): boolean; export declare function calculateOverlapRect(rect1: Rect, rect2: Rect): null | Rect; export declare function transformRect(rect: Rect, matrix: mat4): Rect; //# sourceMappingURL=math.d.ts.map