import Animator from './render/animator'; import EE from 'eventemitter3'; type AnimUnit = { animators: Animator[]; time: number; }; declare class Timeline extends EE { animator: Animator; animUnits: AnimUnit[]; frame: number; playState: string; endFrame: number; speed: number; time: number; totalDuration: number; constructor(props: any); start(): void; next: () => void; drawFrame(): void; setPlayState(state: any): void; setPlaybackRate(speed: any): void; getPlayState(): string; updateState(state: any): void; clear(): void; goTo(time: any): void; setFinishState(): void; } export default Timeline;