import { APIError } from '../../core/error'; /** True when `e` is an {@link APIError} whose HTTP status equals `code`. */ export function isStatus(e: unknown, code: number): boolean { return e instanceof APIError && e.status === code; } /** True when `e` is an {@link APIError} with a 4xx status. */ export function is4xx(e: unknown): boolean { return e instanceof APIError && typeof e.status === 'number' && e.status >= 400 && e.status < 500; } /** * True for a 4xx that the core client's retry policy would *not* retry, i.e. a * permanent client error. 408 (request timeout), 409 (lock timeout) and 429 * (rate limit) are retryable for the base client (`Anthropic.shouldRetry`), so * they are not treated as fatal here — keeping helper retry behaviour aligned * with the rest of the SDK. */ export function isFatal4xx(e: unknown): boolean { return is4xx(e) && !isStatus(e, 408) && !isStatus(e, 409) && !isStatus(e, 429); } /** Exponential backoff: `baseMs * 2 ** attempt`, clamped to `capMs`. */ export function backoff(attempt: number, baseMs: number, capMs: number): number { return Math.min(baseMs * 2 ** attempt, capMs); } /** Uniform random delay in the half-open interval `[lowMs, highMs)`. */ export function jitter(lowMs: number, highMs: number): number { return lowMs + Math.random() * (highMs - lowMs); } /** * Trim up to 25% off `ms` at random so a fleet of clients backing off after a * shared outage does not retry in lockstep — mirrors the jitter the core client * applies to its own retry timeout. */ export function applyJitter(ms: number): number { return ms * (1 - Math.random() * 0.25); }