import type { Color, Intersection, Object3D } from 'three'; export type CubeEventType = 'click' | 'pointerup' | 'pointerdown' | 'pointermove' | 'pointerleave'; export type EventHandleFn = (event: Object3D, intersect?: Intersection) => void; export declare enum FogEnum { Fog = "Fog", FogExp2 = "FogExp2" } export type ColorRepresentation = Color | string | number;