import { Mesh } from '@anov/3d-core'; import type { ICloudOption } from '../../utils/constant'; declare class CloudMesh extends Mesh { option: ICloudOption; uniforms: any; mesh: Mesh; loaded: Promise; constructor(); /** * 设置天气的Uniforms * @param option */ private setUniforms; setTime(time: number): void; setAlpha(alpha: number): void; setScale(scale: number): void; setSpeed(speed: number): void; setFlash(flash: number): void; setEffect(type: string, ops: ICloudOption): void; update(): void; } export default CloudMesh;