import { Points } from '@anov/3d-core'; import type { SceneControl } from '@anov/3d-core'; import type { ISnowOption } from '../../utils/constant'; declare class SnowMesh extends Points { option: ISnowOption; sceneControl: SceneControl; constructor(opt: ISnowOption, sceneControl: SceneControl); private getPointGeometry; setIcon(icon: string): void; setSize(size: number): void; setCount(count: number): void; setRange(range: number): void; setSpeed(speed: number | number[]): void; setEffect(ops: ISnowOption): void; stop(): void; continue(): void; update(): void; delete(): void; } export default SnowMesh;