import { Mesh, type SceneControl } from '@anov/3d-core'; import ObjectLayer from '../Base/ObjectLayer'; import type { options } from './types'; import type { ISphere } from './interface'; export declare class Sphere extends ObjectLayer implements ISphere { private mesh; private currentOptions; constructor(options: options, sceneControl: SceneControl); createSphere(options: options): Mesh; updateSphere(options: options): void; /** 销毁释放资源 */ destroy(): void; }