import type { SceneControl } from '@anov/3d-core'; import type { ModelOption as LinkOption } from '../types'; import LinkMesh from '.'; declare class PyramidMesh extends LinkMesh { private _color; private _animationFrameId?; private _disposeCallbacks; private _animationController; get color(): string; set color(newValue: string); constructor(option: LinkOption, sceneControl: SceneControl); dispose(): void; private init; private loadModel; private setModelColor; setupAnimation(): Promise; } export default PyramidMesh;