import type { SceneControl } from '@anov/3d-core'; import { Mesh } from '@anov/3d-core'; import ObjectLayer from '../Base/ObjectLayer'; import type { IPlane } from './interface'; import type { options } from './types'; export declare class Plane extends ObjectLayer implements IPlane { private mesh; private currentOptions; constructor(options: options, sceneControl: SceneControl); createPlane(options: options): Mesh; updatePlane(options: options): void; /** 销毁释放资源 */ destroy(): void; }