import type { Mesh, SceneControl } from '@anov/3d-core'; import ObjectLayer from '../Base/ObjectLayer'; import type { ButtleOption, LineOption, Option } from './type'; declare class Flyline extends ObjectLayer { _style: string; _path: Array; _line: LineOption; _bubble: ButtleOption; _lineMesh: Array; _bubbleMesh: Array; _pointStrings: Set; type: string; get style(): string; set style(value: string); get path(): Array; set path(value: Array); get line(): LineOption; get bubble(): ButtleOption; constructor(params: Option, sceneControl: SceneControl); private init; private addBubbleMesh; private proxy; } export { Flyline };