import { Line2, Vector3 } from '@anov/3d-core'; import type * as THREE from '@anov/3d-core'; import type { FillAreaOption } from '../type'; import FillAreaBase from './FillAreaBase'; declare class FillArea_Line_01 extends FillAreaBase { constructor(option: FillAreaOption, areaInstance: THREE.Object3D); create(): void; createMesh(points: Vector3[], color: string, alpha: number): Line2; } export default FillArea_Line_01;