declare const _default: "\nvarying vec2 vUv0;\n\nuniform highp sampler2D particleTexIN;\nuniform highp sampler2D internalTex0;\nuniform highp sampler2D internalTex1;\nuniform highp sampler2D internalTex2;\nuniform highp sampler2D internalTex3;\n\nuniform mat3 emitterMatrix;\nuniform mat3 emitterMatrixInv;\nuniform vec3 emitterScale;\n\nuniform vec3 emitterPos;\nuniform vec3 frameRandom;\nuniform vec3 localVelocityDivMult;\nuniform vec3 velocityDivMult;\nuniform float delta;\nuniform float rate;\nuniform float rateDiv;\nuniform float lifetime;\nuniform float numParticles;\nuniform float rotSpeedDivMult;\nuniform float radialSpeedDivMult;\nuniform float seed;\nuniform float startAngle;\nuniform float startAngle2;\nuniform float initialVelocity;\n\nuniform float graphSampleSize;\nuniform float graphNumSamples;\n\nvec3 inPos;\nvec3 inVel;\nfloat inAngle;\nbool inShow;\nfloat inLife;\nfloat visMode;\n\nvec3 outPos;\nvec3 outVel;\nfloat outAngle;\nbool outShow;\nfloat outLife;\n"; export default _default;