declare const _default: "\nconst float A = 0.15;\nconst float B = 0.50;\nconst float C = 0.10;\nconst float D = 0.20;\nconst float E = 0.02;\nconst float F = 0.30;\nconst float W = 11.2;\n\nuniform float exposure;\n\nvec3 uncharted2Tonemap(vec3 x) {\n return ((x*(A*x+C*B)+D*E)/(x*(A*x+B)+D*F))-E/F;\n}\n\nvec3 toneMap(vec3 color) {\n color = uncharted2Tonemap(color * exposure);\n vec3 whiteScale = 1.0 / uncharted2Tonemap(vec3(W,W,W));\n color = color * whiteScale;\n\n return color;\n}\n"; export default _default;