/** * A WebGPU implementation of the Buffer. * * @ignore */ export class WebgpuBuffer { constructor(usageFlags?: number); /** * @type {GPUBuffer|null} * @private */ private buffer; usageFlags: number; destroy(device: any): void; get initialized(): boolean; loseContext(): void; allocate(device: any, size: any): void; /** * @param {import('./webgpu-graphics-device.js').WebgpuGraphicsDevice} device - Graphics device. * @param {*} storage - */ unlock(device: import("./webgpu-graphics-device.js").WebgpuGraphicsDevice, storage: any): void; read(device: any, offset: any, size: any, data: any): any; write(device: any, bufferOffset: any, data: any, dataOffset: any, size: any): void; clear(device: any, offset: any, size: any): void; }