/** * @category Graphics */ export class RenderPassCameraFrame extends RenderPass { constructor(app: any, options?: {}); app: any; prePass: any; scenePass: any; composePass: any; bloomPass: any; taaPass: any; _bloomEnabled: boolean; _renderTargetScale: number; /** * @type {RenderTarget} * @private */ private _rt; sanitizeOptions(options: any): any; set renderTargetScale(value: number); get renderTargetScale(): number; set bloomEnabled(value: boolean); get bloomEnabled(): boolean; set lastMipLevel(value: any); get lastMipLevel(): any; setupRenderPasses(options: any): void; } import { RenderPass } from '../../platform/graphics/render-pass.js';