/** * Logs a frame number. * * @type {string} * @category Debug */ export const TRACEID_RENDER_FRAME: string; /** * Logs a frame time. * * @type {string} * @category Debug */ export const TRACEID_RENDER_FRAME_TIME: string; /** * Logs basic information about generated render passes. * * @type {string} * @category Debug */ export const TRACEID_RENDER_PASS: string; /** * Logs additional detail for render passes. * * @type {string} * @category Debug */ export const TRACEID_RENDER_PASS_DETAIL: string; /** * Logs render actions created by the layer composition. Only executes when the * layer composition changes. * * @type {string} * @category Debug */ export const TRACEID_RENDER_ACTION: string; /** * Logs the allocation of render targets. * * @type {string} * @category Debug */ export const TRACEID_RENDER_TARGET_ALLOC: string; /** * Logs the allocation of textures. * * @type {string} * @category Debug */ export const TRACEID_TEXTURE_ALLOC: string; /** * Logs the creation of shaders. * * @type {string} * @category Debug */ export const TRACEID_SHADER_ALLOC: string; /** * Logs the compilation time of shaders. * * @type {string} * @category Debug */ export const TRACEID_SHADER_COMPILE: string; /** * Logs the vram use by the textures. * * @type {string} * @category Debug */ export const TRACEID_VRAM_TEXTURE: string; /** * Logs the vram use by the vertex buffers. * * @type {string} * @category Debug */ export const TRACEID_VRAM_VB: string; /** * Logs the vram use by the index buffers. * * @type {string} * @category Debug */ export const TRACEID_VRAM_IB: string; /** * Logs the vram use by the storage buffers. * * @type {string} * @category Debug */ export const TRACEID_VRAM_SB: string; /** * Logs the creation of bind groups. * * @type {string} * @category Debug */ export const TRACEID_BINDGROUP_ALLOC: string; /** * Logs the creation of bind group formats. * * @type {string} * @category Debug */ export const TRACEID_BINDGROUPFORMAT_ALLOC: string; /** * Logs the creation of render pipelines. WebBPU only. * * @type {string} * @category Debug */ export const TRACEID_RENDERPIPELINE_ALLOC: string; /** * Logs the creation of compute pipelines. WebGPU only. * * @type {string} * @category Debug */ export const TRACEID_COMPUTEPIPELINE_ALLOC: string; /** * Logs the creation of pipeline layouts. WebBPU only. * * @type {string} * @category Debug */ export const TRACEID_PIPELINELAYOUT_ALLOC: string; /** * Logs the internal debug information for Elements. * * @type {string} * @category Debug */ export const TRACE_ID_ELEMENT: string; /** * Logs the vram use by all textures in memory. * * @type {string} * @category Debug */ export const TRACEID_TEXTURES: string; /** * Logs the render queue commands. * * @type {string} * @category Debug */ export const TRACEID_RENDER_QUEUE: string; /** * Logs the GPU timings. * * @type {string} * @category Debug */ export const TRACEID_GPU_TIMINGS: string;