/** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ import { Direction, Directionality } from '@angular/cdk/bidi'; import { BooleanInput } from '@angular/cdk/coercion'; import { ElementRef, EventEmitter, InjectionToken, OnChanges, OnDestroy, SimpleChanges, TemplateRef, ViewContainerRef } from '@angular/core'; import { Overlay } from './overlay'; import { OverlayRef } from './overlay-ref'; import { ConnectedOverlayPositionChange } from './position/connected-position'; import { ConnectedPosition, FlexibleConnectedPositionStrategy } from './position/flexible-connected-position-strategy'; import { RepositionScrollStrategy, ScrollStrategy } from './scroll/index'; /** Injection token that determines the scroll handling while the connected overlay is open. */ export declare const CDK_CONNECTED_OVERLAY_SCROLL_STRATEGY: InjectionToken<() => ScrollStrategy>; /** * Directive applied to an element to make it usable as an origin for an Overlay using a * ConnectedPositionStrategy. */ export declare class CdkOverlayOrigin { /** Reference to the element on which the directive is applied. */ elementRef: ElementRef; constructor( /** Reference to the element on which the directive is applied. */ elementRef: ElementRef); } /** * Directive to facilitate declarative creation of an * Overlay using a FlexibleConnectedPositionStrategy. */ export declare class CdkConnectedOverlay implements OnDestroy, OnChanges { private _overlay; private _dir; private _overlayRef; private _templatePortal; private _hasBackdrop; private _lockPosition; private _growAfterOpen; private _flexibleDimensions; private _push; private _backdropSubscription; private _attachSubscription; private _detachSubscription; private _positionSubscription; private _offsetX; private _offsetY; private _position; private _scrollStrategyFactory; /** Origin for the connected overlay. */ origin: CdkOverlayOrigin; /** Registered connected position pairs. */ positions: ConnectedPosition[]; /** * This input overrides the positions input if specified. It lets users pass * in arbitrary positioning strategies. */ positionStrategy: FlexibleConnectedPositionStrategy; /** The offset in pixels for the overlay connection point on the x-axis */ get offsetX(): number; set offsetX(offsetX: number); /** The offset in pixels for the overlay connection point on the y-axis */ get offsetY(): number; set offsetY(offsetY: number); /** The width of the overlay panel. */ width: number | string; /** The height of the overlay panel. */ height: number | string; /** The min width of the overlay panel. */ minWidth: number | string; /** The min height of the overlay panel. */ minHeight: number | string; /** The custom class to be set on the backdrop element. */ backdropClass: string; /** The custom class to add to the overlay pane element. */ panelClass: string | string[]; /** Margin between the overlay and the viewport edges. */ viewportMargin: number; /** Strategy to be used when handling scroll events while the overlay is open. */ scrollStrategy: ScrollStrategy; /** Whether the overlay is open. */ open: boolean; /** Whether the overlay can be closed by user interaction. */ disableClose: boolean; /** CSS selector which to set the transform origin. */ transformOriginSelector: string; /** Whether or not the overlay should attach a backdrop. */ get hasBackdrop(): any; set hasBackdrop(value: any); /** Whether or not the overlay should be locked when scrolling. */ get lockPosition(): any; set lockPosition(value: any); /** Whether the overlay's width and height can be constrained to fit within the viewport. */ get flexibleDimensions(): boolean; set flexibleDimensions(value: boolean); /** Whether the overlay can grow after the initial open when flexible positioning is turned on. */ get growAfterOpen(): boolean; set growAfterOpen(value: boolean); /** Whether the overlay can be pushed on-screen if none of the provided positions fit. */ get push(): boolean; set push(value: boolean); /** Event emitted when the backdrop is clicked. */ readonly backdropClick: EventEmitter; /** Event emitted when the position has changed. */ readonly positionChange: EventEmitter; /** Event emitted when the overlay has been attached. */ readonly attach: EventEmitter; /** Event emitted when the overlay has been detached. */ readonly detach: EventEmitter; /** Emits when there are keyboard events that are targeted at the overlay. */ readonly overlayKeydown: EventEmitter; /** Emits when there are mouse outside click events that are targeted at the overlay. */ readonly overlayOutsideClick: EventEmitter; constructor(_overlay: Overlay, templateRef: TemplateRef, viewContainerRef: ViewContainerRef, scrollStrategyFactory: any, _dir: Directionality); /** The associated overlay reference. */ get overlayRef(): OverlayRef; /** The element's layout direction. */ get dir(): Direction; ngOnDestroy(): void; ngOnChanges(changes: SimpleChanges): void; /** Creates an overlay */ private _createOverlay; /** Builds the overlay config based on the directive's inputs */ private _buildConfig; /** Updates the state of a position strategy, based on the values of the directive inputs. */ private _updatePositionStrategy; /** Returns the position strategy of the overlay to be set on the overlay config */ private _createPositionStrategy; /** Attaches the overlay and subscribes to backdrop clicks if backdrop exists */ private _attachOverlay; /** Detaches the overlay and unsubscribes to backdrop clicks if backdrop exists */ private _detachOverlay; static ngAcceptInputType_hasBackdrop: BooleanInput; static ngAcceptInputType_lockPosition: BooleanInput; static ngAcceptInputType_flexibleDimensions: BooleanInput; static ngAcceptInputType_growAfterOpen: BooleanInput; static ngAcceptInputType_push: BooleanInput; } /** @docs-private */ export declare function CDK_CONNECTED_OVERLAY_SCROLL_STRATEGY_PROVIDER_FACTORY(overlay: Overlay): () => RepositionScrollStrategy; /** @docs-private */ export declare const CDK_CONNECTED_OVERLAY_SCROLL_STRATEGY_PROVIDER: { provide: InjectionToken<() => ScrollStrategy>; deps: (typeof Overlay)[]; useFactory: typeof CDK_CONNECTED_OVERLAY_SCROLL_STRATEGY_PROVIDER_FACTORY; };