import { AnyConstructor, NgtCommonTexture, NumberInput } from '@angular-three/core'; import * as THREE from 'three'; import * as i0 from "@angular/core"; export declare class NgtCubeTexture extends NgtCommonTexture { get textureType(): AnyConstructor; static ngAcceptInputType_args: ConstructorParameters | undefined; set images(images: any[]); set mapping(mapping: THREE.Mapping); set wrapS(wrapS: THREE.Wrapping); set wrapT(wrapT: THREE.Wrapping); set magFilter(magFilter: THREE.TextureFilter); set minFilter(minFilter: THREE.TextureFilter); set format(format: THREE.PixelFormat); set type(type: THREE.TextureDataType); set anisotropy(anisotropy: NumberInput); set encoding(encoding: THREE.TextureEncoding); protected get optionFields(): Record; static ɵfac: i0.ɵɵFactoryDeclaration; static ɵcmp: i0.ɵɵComponentDeclaration; } export declare class NgtCubeTextureModule { static ɵfac: i0.ɵɵFactoryDeclaration; static ɵmod: i0.ɵɵNgModuleDeclaration; static ɵinj: i0.ɵɵInjectorDeclaration; }