import { AnyConstructor, NgtCommonMaterial, BooleanInput, NumberInput } from '@angular-three/core'; import * as THREE from 'three'; import * as i0 from "@angular/core"; export declare class NgtMeshMatcapMaterial extends NgtCommonMaterial { set color(color: THREE.ColorRepresentation); set matcap(matcap: THREE.Texture | null); set map(map: THREE.Texture | null); set bumpMap(bumpMap: THREE.Texture | null); set bumpScale(bumpScale: NumberInput); set normalMap(normalMap: THREE.Texture | null); set normalMapType(normalMapType: THREE.NormalMapTypes); set normalScale(normalScale: THREE.Vector2); set displacementMap(displacementMap: THREE.Texture | null); set displacementScale(displacementScale: NumberInput); set displacementBias(displacementBias: NumberInput); set alphaMap(alphaMap: THREE.Texture | null); set fog(fog: BooleanInput); set flatShading(flatShading: BooleanInput); get materialType(): AnyConstructor; protected get optionFields(): Record; static ɵfac: i0.ɵɵFactoryDeclaration; static ɵcmp: i0.ɵɵComponentDeclaration; } export declare class NgtMeshMatcapMaterialModule { static ɵfac: i0.ɵɵFactoryDeclaration; static ɵmod: i0.ɵɵNgModuleDeclaration; static ɵinj: i0.ɵɵInjectorDeclaration; }