import type { Sprite, ISpritePointerEvent } from "./Sprite"; import type { IDisposer } from "../util/Disposer"; import type { Template } from "../util/Template"; import { Container, IContainerPrivate, IContainerSettings, IContainerEvents } from "./Container"; import { Rectangle } from "./Rectangle"; export interface ISpriteResizerSettings extends IContainerSettings { /** * Target [[Sprite]] element. */ sprite?: Sprite; /** * Target [[Template]]. If a template is set, scale and rotation will be set on Template instead of a Sprite. */ spriteTemplate?: Template; /** * Rotation increment in degrees. * * @default 10 */ rotationStep?: number; } export interface ISpriteResizerPrivate extends IContainerPrivate { } export interface ISpriteResizerEvents extends IContainerEvents { } export declare class SpriteResizer extends Container { _settings: ISpriteResizerSettings; _privateSettings: ISpriteResizerPrivate; _events: ISpriteResizerEvents; static className: string; static classNames: Array; readonly rectangle: Rectangle; readonly gripL: Container; readonly gripR: Container; readonly gripT: Container; readonly gripB: Container; protected _is: number; protected _ix: number; protected _iw: number; protected _positionDP?: IDisposer; protected _isHover: boolean; protected _afterNew(): void; protected _resizeStart(grip: Sprite): void; protected _resize(grip: Sprite, c: number): void; protected _rotate(e: ISpritePointerEvent, delta: number): void; protected _createGrip(themeTag: string): Container; _updateChildren(): void; protected _updatePositions(): void; } //# sourceMappingURL=SpriteResizer.d.ts.map