/** * The SDK has 4 log levels and a 5th option for disabling all logging. By * default, the log level is set to INFO. * * The order is a follows: DEBUG < INFO < WARN < ERROR * * All log types above the current log level will be outputted. */ export declare enum LogLevel { DEBUG = 0, INFO = 1, WARN = 2, ERROR = 3, SILENT = 4 } /** * The level of verbosity for the logger. * * @public */ export declare type LogLevelString = 'debug' | 'info' | 'warn' | 'error' | 'silent'; /** * Configures the verbosity of logging. The default log level is `info`. * * @param logLevel - The verbosity of logging. Can be any of the following values: * * - `debug`: The most verbose logging level. * - `info`: The default logging level. * - `warn`: A logging level for non-critical issues. * - `error`: A logging level for critical issues. * - `silent`: Turn off all logging. * * @public */ export declare function setLogLevel(logLevel: LogLevelString): void; export declare function logDebug(message: string, ...args: unknown[]): void; export declare function logInfo(message: string, ...args: unknown[]): void; export declare function logWarn(message: string, ...args: unknown[]): void; export declare function logError(message: string, ...args: unknown[]): void; export declare class Logger { /** The log level of the given Logger instance. */ private _logLevel; constructor(); get logLevel(): LogLevel; set logLevel(val: LogLevel); debug(...args: unknown[]): void; info(...args: unknown[]): void; warn(...args: unknown[]): void; error(...args: unknown[]): void; /** * Forwards log messages to their corresponding console counterparts if the * log level allows it. */ private _log; }