/** A forwarded message */ export declare class InputMessageForwardedBaseModel { _: 'inputMessageForwarded'; /** Identifier for the chat this forwarded message came from */ fromChatId: number; /** Identifier of the message to forward */ messageId: number; /** * True, if a game message should be shared within a launched game; applies only to * game messages */ inGameShare: boolean; /** * True, if content of the message needs to be copied without a link to the original * message. Always true if the message is forwarded to a secret chat */ sendCopy: boolean; /** * True, if media caption of the message copy needs to be removed. Ignored if send_copy * is false */ removeCaption: boolean; }