import { Color, BufferGeometry, LineBasicMaterial, LineSegments } from "three"; export default class LinePath { numSegments: number; maxSegments: number; color: Color; points: Float32Array; colors: Float32Array; geometry: BufferGeometry; material: LineBasicMaterial; line: LineSegments; constructor(color?: Color, maxSegments?: number); show(visible: boolean): void; addPointToPath(x: number, y: number, z: number, dx: number, dy: number, dz: number, pathEndColor: Color): void; }