export declare const MOVE_DISTANCE = 20; export declare const JUMP_DISTANCE = 300; export declare const ACTION_DISTANCE = 197; export declare const ACTION_DISTANCE_SQUARED: number; export declare const ORIGINAL_ACTION_DISTANCE_SQUARED: number; export declare const SIGHT_DISTANCE = 397; export declare const SIGHT_DISTANCE_SQUARED: number; export declare const ORIGINAL_SIGHT_DISTANCE_SQUARED: number; export declare const MERGE_DISTANCE_SQUARED: number; export declare const MAX_MERGE_COUNT = 100; export declare const OUTPOST_USAGE = 1; export declare const OUTPOST_RANGE = 400; export declare const OUTPOST_ADDITIONAL_THRESHOLD = 500; export declare const OUTPOST_ADDITIONAL_USAGE = 2; export declare const OUTPOST_ADDITIONAL_RANGE = 600; export declare const BASE_STAR_INIT_ENERGY = 100; export declare const STAR_CONSTANT_REGEN = 3; export declare const STAR_PERCENT_REGEN = 0.01; export declare const STAR_MAX_ENERGY = 1000; export declare const MIDDLE_STAR_START_TICK = 100; export declare const MAX_X = 4400; export declare const MAX_Y = 2700;