/** * Classic Perlin Noise * @type {String} * @param {vec2f} P point * @return `f32` * * @example * // js * import { cnoise } from 'points/classicnoise2d'; * * // wgsl string * ${cnoise} * let value = cnoise(uvr); */ export const cnoise: string; /** * Classic Perlin Noise, periodic variant * @type {String} * @param {vec2f} P point * @param {vec2f} rep point * @return `f32` * * @example * // js * import { pnoise } from 'points/classicnoise2d'; * * // wgsl string * ${pnoise} * let value = pnoise(uvr); */ export const pnoise: string;