// SPDX-License-Identifier: agpl-3.0 pragma solidity 0.6.12; import {Errors} from '../helpers/Errors.sol'; /** * @title PercentageMath library * @author Aave * @notice Provides functions to perform percentage calculations * @dev Percentages are defined by default with 2 decimals of precision (100.00). The precision is indicated by PERCENTAGE_FACTOR * @dev Operations are rounded half up **/ library PercentageMath { uint256 constant PERCENTAGE_FACTOR = 1e4; //percentage plus two decimals uint256 constant HALF_PERCENT = PERCENTAGE_FACTOR / 2; /** * @dev Executes a percentage multiplication * @param value The value of which the percentage needs to be calculated * @param percentage The percentage of the value to be calculated * @return The percentage of value **/ function percentMul(uint256 value, uint256 percentage) internal pure returns (uint256) { if (value == 0 || percentage == 0) { return 0; } require( value <= (type(uint256).max - HALF_PERCENT) / percentage, Errors.MATH_MULTIPLICATION_OVERFLOW ); return (value * percentage + HALF_PERCENT) / PERCENTAGE_FACTOR; } /** * @dev Executes a percentage division * @param value The value of which the percentage needs to be calculated * @param percentage The percentage of the value to be calculated * @return The value divided the percentage **/ function percentDiv(uint256 value, uint256 percentage) internal pure returns (uint256) { require(percentage != 0, Errors.MATH_DIVISION_BY_ZERO); uint256 halfPercentage = percentage / 2; require( value <= (type(uint256).max - halfPercentage) / PERCENTAGE_FACTOR, Errors.MATH_MULTIPLICATION_OVERFLOW ); return (value * PERCENTAGE_FACTOR + halfPercentage) / percentage; } }