import { Object3D } from './../../core/Object3D'; import { Material } from './../../materials/Material'; // Extras / Objects ///////////////////////////////////////////////////////////////////// export class ImmediateRenderObject extends Object3D { constructor(material: Material); readonly isImmediateRenderObject: true; material: Material; /** * @default false */ hasPositions: boolean; /** * @default false */ hasNormals: boolean; /** * @default false */ hasColors: boolean; /** * @default false */ hasUvs: boolean; /** * @default null */ positionArray: null | Float32Array; /** * @default null */ normalArray: null | Float32Array; /** * @default null */ colorArray: null | Float32Array; /** * @default null */ uvArray: null | Float32Array; /** * @default 0 */ count: number; render(renderCallback: () => void): void; }