import { BufferGeometry, Group, InstancedMesh, Material, Object3D, Scene } from '../../../src/Three'; export namespace SceneUtils { function createMeshesFromInstancedMesh(instancedMesh: InstancedMesh): Group; function createMultiMaterialObject(geometry: BufferGeometry, materials: Material[]): Group; /** * @deprecated Use scene.attach( child ) instead. */ function detach(child: Object3D, parent: Object3D, scene: Scene): void; /** * @deprecated Use parent.attach( child ) instead. */ function attach(child: Object3D, scene: Scene, parent: Object3D): void; }