import { Material, WebGLRenderer, WebGLRenderTarget } from '../../../src/Three'; export class Pass { constructor(); enabled: boolean; needsSwap: boolean; clear: boolean; renderToScreen: boolean; setSize(width: number, height: number): void; render( renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget, deltaTime: number, maskActive: boolean, ): void; } export class FullScreenQuad { constructor(material?: Material); render(renderer: WebGLRenderer): void; dispose(): void; material: Material; }