import { Matrix3 } from '../../../src/Three'; import { VolumeSlice } from './VolumeSlice.js'; export class Volume { constructor(xLength?: number, yLength?: number, zLength?: number, type?: string, arrayBuffer?: ArrayLike); xLength: number; yLength: number; zLength: number; axisOrder: Array<'x' | 'y' | 'z'>; data: ArrayLike; spacing: number[]; offset: number[]; matrix: Matrix3; lowerThreshold: number; upperThreshold: number; sliceList: VolumeSlice[]; getData(i: number, j: number, k: number): number; access(i: number, j: number, k: number): number; reverseAccess(index: number): number[]; map(functionToMap: () => void, context: this): this; extractPerpendicularPlane(axis: string, RASIndex: number): object; extractSlice(axis: string, index: number): VolumeSlice; repaintAllSlices(): this; computeMinMax(): number[]; }