import { Triangle, Box3, Ray, Sphere, Object3D } from '../../../src/Three'; import { Capsule } from './Capsule'; export class Octree { constructor(box?: Box3); triangles: Triangle[]; box: Box3; subTrees: Octree[]; addTriangle(triangle: Triangle): this; calcBox(): this; split(level: number): this; build(): this; getRayTriangles(ray: Ray, triangles: Triangle[]): Triangle[]; triangleCapsuleIntersect(capsule: Capsule, triangle: Triangle): any; triangleSphereIntersect(sphere: Sphere, triangle: Triangle): any; getSphereTriangles(sphere: Sphere, triangles: Triangle[]): Triangle[]; getCapsuleTriangles(capsule: Capsule, triangles: Triangle[]): Triangle[]; sphereIntersect(sphere: Sphere): any; capsuleIntersect(capsule: Capsule): any; rayIntersect(ray: Ray): any; fromGraphNode(group: Object3D): this; }