import { Loader, LoadingManager } from '../../../src/Three'; import { GLTFLoader, GLTF } from './GLTFLoader'; import { DRACOLoader } from './DRACOLoader'; export class VRMLoader extends Loader { constructor(manager?: LoadingManager); gltfLoader: GLTFLoader; load( url: string, onLoad: (scene: GLTF) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void, ): void; loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise; parse(gltf: GLTF, onLoad: (scene: GLTF) => void): void; setDRACOLoader(dracoLoader: DRACOLoader): this; }