import { Scene, Loader, LoadingManager } from '../../../src/Three'; export class VRMLLoader extends Loader { constructor(manager?: LoadingManager); load( url: string, onLoad: (scene: Scene) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void, ): void; loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise; parse(data: string, path: string): Scene; }