import type { RawPlane3 } from './RawPlane3'; /** * Normalize a given plane? * This normalizes the normal and also divide distance by its original normal length. * * I don't come up with any use cases other than {@link planesFromProjectionMatrix}. * * @param plane The plane you want to normalize */ export declare function plane3Normalize([normal, distance]: RawPlane3): RawPlane3;