import type { RawMatrix4 } from './RawMatrix4'; /** * Generate a "Perspective" projection matrix. * * @param fov Field of View Y, **IN DEGREES** * @param near Near clip plane * @param far Far clip plane * @param aspect Aspect ratio. **`1.0` BY DEFAULT** */ export declare function mat4Perspective(fov?: number, near?: number, far?: number, aspect?: number): RawMatrix4;