import type { RawMatrix4 } from '../mat4/RawMatrix4'; import type { RawVector3 } from '../vec3/RawVector3'; import type { EulerOrder } from './EulerOrder'; /** * Return a euler angles out of a matrix4. * Make sure the input matrix is normalized. * * @param m An input rotation matrix * @param order An order of output euler angles. Assume as `XYZ` if not specified */ export declare function eulerFromMat4(m: RawMatrix4, order?: EulerOrder): RawVector3;