/** * Compute a one dimensional edt from the source data. * Returning distance will be squared. * Intended to be used internally in {@link edt2d}. * * @param data Data of the source * @param offset Offset of the source from beginning * @param stride Stride of the source * @param length Length of the source */ export declare function edt1d(data: Float32Array, offset: number, stride: number, length: number): void; /** * Compute a two dimensional edt from the source data. * Returning distance will be squared. * * @param data Data of the source. * @param width Width of the source. * @param height Height of the source. */ export declare function edt2d(data: Float32Array, width: number, height: number): void;