import Processor from './Processor'; import { Capabilities } from './Capabilities'; declare class ScanlineProcessor implements Processor { private _gl; private _capabilities; constructor(_gl: WebGLRenderingContext, _capabilities: Capabilities); init(): void; destroy(): void; render(texture: WebGLTexture): void; getWidth(): number; getHeight(): number; getTexture(): WebGLTexture; resize(width: number, height: number): void; configure(level: number): void; private _width; private _height; private _texture; private _program; private _framebuffer; private _vertexCoordinateBuffer; private _textureCoordinateBuffer; private _initialized; } export default ScanlineProcessor;