### Vehicle-rig Asset Prepartion

1. Rig the vehicle in Blender with the Bones as following. It is necessory to follow the naming convention.
![sedan-rig](https://user-images.githubusercontent.com/25223402/182902653-26cd3469-c90f-4974-b18e-35bd3768e27c.jpg)
![blender_8l3ObUfP0z](https://user-images.githubusercontent.com/25223402/182902961-4da23d4b-8f1c-4002-9362-32f95b313839.png)
![box-truck-rig](https://user-images.githubusercontent.com/25223402/182904242-afb1f9a1-7688-45ed-9dc1-aeb0cd4c8199.jpg)
![blender_J6vQ3BHWOj](https://user-images.githubusercontent.com/25223402/182904578-6d6a3660-6fdb-49b9-a1a0-c3c539aeb423.png)

2. Calculate the diameter of the wheel using Blender "Measure it tools" addons.
![wheel-diameter](https://user-images.githubusercontent.com/25223402/182903719-dfbf9cad-bf98-4b62-a292-39f0516227d6.jpg)

### A-Frame `wheel` Component API

The `wheel` is use to animate the wheels of the vehicles. 

| Property | Description | Default Value |
| --------- | --------- | --------- |
| speed | A float representing the speed of the vehicle| 1 |
| wheelDiameter | A float representing the diameter of the vehicle| 1 |









