import { Shader } from '../../ShaderType'; import { uniforms } from "./uniforms" //import { fragmentShader, vertexShader } from "./shaders" import fragmentShader from "./sprite.frag" import vertexShader from "./sprite.vert" //const fragmentShader = fs.readFileSync(path.resove(__dirname, "./sprite.frag"), "utf8") //const vertexShader = fs.readFileSync(path.resove(__dirname, "./sprite.vert"), "utf8") export const sprite: Shader = { fragmentShader: fragmentShader.replace("#define GLSLIFY 1", ""), vertexShader: vertexShader.replace("#define GLSLIFY 1", ""), uniforms }