import { Shader } from '../../ShaderType'; import { uniforms } from "./uniforms"; import fragmentShader from "./sphereimposteroutline.frag"; import vertexShader from "./sphereimposteroutline.vert"; //import fs from 'fs'; //const fragmentShader = fs.readFileSync(__dirname + "/sphereimposteroutline.frag", "utf8"); //const vertexShader = fs.readFileSync(__dirname + "/sphereimposteroutline.vert", "utf8"); export const sphereimposteroutline: Shader = { fragmentShader: fragmentShader.replace("#define GLSLIFY 1", ""), vertexShader: vertexShader.replace("#define GLSLIFY 1", ""), uniforms }