import { Shader } from '../../ShaderType'; import { uniforms } from "./uniforms"; import fragmentShader from "./outline.frag"; import vertexShader from "./outline.vert"; //import fs from "fs"; // //const fragmentShader = fs.readFileSync(__dirname + "/outline.frag", "utf8"); //const vertexShader = fs.readFileSync(__dirname + "/outline.vert", "utf8"); export const outline: Shader = { fragmentShader: fragmentShader.replace("#define GLSLIFY 1", ""), vertexShader: vertexShader.replace("#define GLSLIFY 1", ""), uniforms, };