OCC.Display.WebGl.x3dom_renderer module¶
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ExportEdgeToILS
(edge_point_set)¶
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class
HTMLBody
(x3d_shapes)¶ Bases:
object
x3d_shapes is a list that contains uid for each shape
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get_str
()¶
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class
HTMLHeader
(bg_gradient_color1='#ced7de', bg_gradient_color2='#808080')¶ Bases:
object
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get_str
()¶
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class
X3DExporter
(shape, vertex_shader, fragment_shader, export_edges, color, specular_color, shininess, transparency, line_color, line_width, mesh_quality)¶ Bases:
object
A class for exporting a TopoDS_Shape to an x3d file
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compute
()¶
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to_x3dfile_string
(shape_id)¶
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write_to_file
(filename, shape_id)¶
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class
X3DomRenderer
(path=None)¶ Bases:
object
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DisplayShape
(shape, vertex_shader=None, fragment_shader=None, export_edges=False, color=(0.65, 0.65, 0.65), specular_color=(1, 1, 1), shininess=0.9, transparency=0.0, line_color=(0, 0.0, 0.0), line_width=2.0, mesh_quality=1.0)¶ Adds a shape to the rendering buffer. This class computes the x3d file
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GenerateHTMLFile
()¶ Generate the HTML file to be rendered wy the web browser
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render
(server_port=8080, open_webbrowser=False)¶ Call the render() method to display the X3D scene.
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spinning_cursor
()¶