Function conrod::backend::piston::gfx::draw_primitive
[−]
[src]
pub fn draw_primitive<'a, 'b, Img, F>(
context: Context,
graphics: &'a mut G2d<'b>,
primitive: Primitive,
glyph_cache: &'a mut GlyphCache,
image_map: &'a Map<Img>,
glyph_rectangles: &mut Vec<([f64; 4], [f64; 4])>,
texture_from_image: F
) where
F: FnMut(&Img) -> &G2dTexture<'static>,
Draw a single Primitive
to the screen.
This is useful if the user requires rendering primitives individually, perhaps to perform their own rendering in between, etc.