/* variablesTable.js - ESP3D WebUI helpers file Copyright (c) 2021 Luc LEBOSSE. All rights reserved. This code is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with This code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ type VariableEntry = { name: string; value: number | string } const variablesTable: VariableEntry[] = [ { name: "#pos_x#", value: 0 }, { name: "#pos_y#", value: 0 }, { name: "#pos_z#", value: 0 }, { name: "#pos_a#", value: 1 }, { name: "#pos_b#", value: 1 }, { name: "#pos_c#", value: 0 }, { name: "#pos_wx#", value: 0 }, { name: "#pos_wy#", value: 0 }, { name: "#pos_wz#", value: 0 }, { name: "#pos_wa#", value: 0 }, { name: "#pos_wb#", value: 0 }, { name: "#pos_wc#", value: 0 }, { name: "#prb_x#", value: 0 }, { name: "#prb_y#", value: 0 }, { name: "#prb_z#", value: 0 }, { name: "#laser_max#", value: 0 }, { name: "#selected_axis#", value: "X" }, { name: "#probe_thickness#", value: 0 }, { name: "#probe_retract#", value: 0 }, ] export default variablesTable