"""Load balancing strategies for mcp_server groups.

This module implements various load balancing strategies for distributing
requests across group members.
"""

from __future__ import annotations

from abc import ABC, abstractmethod
import random
import threading
from typing import TYPE_CHECKING

from ..value_objects import LoadBalancerStrategy

if TYPE_CHECKING:
    from .mcp_server_group import GroupMember


class BaseStrategy(ABC):
    """Abstract base class for load balancing strategies."""

    @abstractmethod
    def select(self, members: list[GroupMember]) -> GroupMember | None:
        """
        Select a member from available members.

        Args:
            members: List of available (in_rotation) group members

        Returns:
            Selected member or None if no members available
        """
        pass

    @abstractmethod
    def reset(self) -> None:
        """Reset strategy state (e.g., after rebalancing)."""
        pass


class RoundRobinStrategy(BaseStrategy):
    """Simple round-robin selection.

    Each member gets selected in order, cycling through the list.
    """

    def __init__(self):
        self._index = 0
        self._lock = threading.Lock()

    def select(self, members: list[GroupMember]) -> GroupMember | None:
        if not members:
            return None
        with self._lock:
            selected = members[self._index % len(members)]
            self._index += 1
        return selected

    def reset(self) -> None:
        with self._lock:
            self._index = 0


class WeightedRoundRobinStrategy(BaseStrategy):
    """
    Weighted round-robin using smooth weighted algorithm.

    Members with higher weights get proportionally more requests.
    Uses the Nginx smooth weighted round-robin algorithm for even distribution.
    """

    def __init__(self):
        self._current_weights: dict = {}
        self._lock = threading.Lock()

    def select(self, members: list[GroupMember]) -> GroupMember | None:
        if not members:
            return None

        with self._lock:
            total_weight = sum(m.weight for m in members)

            # Initialize or update current weights
            for m in members:
                mid = id(m)
                if mid not in self._current_weights:
                    self._current_weights[mid] = 0
                self._current_weights[mid] += m.weight

            # Select member with highest current weight
            best = max(members, key=lambda m: self._current_weights.get(id(m), 0))

            # Reduce selected member's weight by total weight
            self._current_weights[id(best)] -= total_weight

            return best

    def reset(self) -> None:
        with self._lock:
            self._current_weights.clear()


class LeastConnectionsStrategy(BaseStrategy):
    """Select member with fewest recent selections.

    Uses last_selected_at timestamp as a proxy for "connections".
    Prefers members that haven't been selected recently.
    """

    def select(self, members: list[GroupMember]) -> GroupMember | None:
        if not members:
            return None
        # Select member with oldest last_selected_at (least recently used)
        return min(members, key=lambda m: m.last_selected_at)

    def reset(self) -> None:
        # No state to reset
        pass


class RandomStrategy(BaseStrategy):
    """Random selection with optional weights.

    Uses weighted random selection where higher weight = higher probability.
    """

    def select(self, members: list[GroupMember]) -> GroupMember | None:
        if not members:
            return None
        weights = [m.weight for m in members]
        return random.choices(members, weights=weights, k=1)[0]

    def reset(self) -> None:
        # No state to reset
        pass


class PriorityStrategy(BaseStrategy):
    """Always select lowest priority member that's healthy.

    Priority 1 is highest priority. Falls back to next priority if 1 is unavailable.
    Useful for primary/backup scenarios.
    """

    def select(self, members: list[GroupMember]) -> GroupMember | None:
        if not members:
            return None
        # Select member with lowest priority number (highest priority)
        return min(members, key=lambda m: m.priority)

    def reset(self) -> None:
        # No state to reset
        pass


class LoadBalancer:
    """
    Load balancer that selects members based on configured strategy.

    Thread-safe - each strategy implementation handles its own locking.
    """

    _STRATEGIES: dict[LoadBalancerStrategy, type[BaseStrategy]] = {
        LoadBalancerStrategy.ROUND_ROBIN: RoundRobinStrategy,
        LoadBalancerStrategy.WEIGHTED_ROUND_ROBIN: WeightedRoundRobinStrategy,
        LoadBalancerStrategy.LEAST_CONNECTIONS: LeastConnectionsStrategy,
        LoadBalancerStrategy.RANDOM: RandomStrategy,
        LoadBalancerStrategy.PRIORITY: PriorityStrategy,
    }

    def __init__(self, strategy: LoadBalancerStrategy):
        self._strategy_type = strategy
        self._impl: BaseStrategy = self._STRATEGIES[strategy]()

    @property
    def strategy(self) -> LoadBalancerStrategy:
        """Get the current strategy type."""
        return self._strategy_type

    def select(self, members: list[GroupMember]) -> GroupMember | None:
        """Select a member from available members."""
        return self._impl.select(members)

    def reset(self) -> None:
        """Reset strategy state."""
        self._impl.reset()
