//四区白三三 // 检测武器类型 [if] (:weapon sword) != true [if] (weaponSword) == null ($weaponSword) = 绣花针 #input ($weaponSword) = 本流程需要装备剑类武器,请填写剑武器名称,(weaponSword) #config stopstate eq {b(weaponSword)}? @await 3000 [if] (:weapon sword) != true @print 选择的武器不是剑,流程终止。 [exit] // 检测唐诗剑法 [if] (:kf_jian) != tangshijianfa enable sword tangshijianfa [if] (:kf_jian) != tangshijianfa @print 没有唐诗剑法,流程终止。 @print 如果寻路一直失败,请检查设置中【切换房间时不清空上房间信息】是否开启。 // 检测是否在副本中 [if] (:room 副本区域,忧愁谷) == true @print 当前处于副本中,无法寻路! [exit] // 开始寻路 @cmdDelay 500 [if] (:room) != 武道塔-塔顶 stopstate jh fam 9 start go enter go up @tip 打败我,你就($pass)上去|聚魂成功|踏过长生门|你已堪破生死|古老的大陆寻找真相|你连($pass)都没聚合|你想($pass)为神吗 [if] (pass) != null @print 不符合前往古大陆要求,流程终止。 [exit] ggdl {r疯癫的老头} go north[3] go north[3] look shi tiao1 shi;tiao1 shi;tiao2 shi @until (:room) == 古大陆-断山 // 获取方向信息,预处理 @js ($ylfx) = $(".room_desc").text().match(/[东南西北],/g) @js ($ylfx) = var f="(ylfx)";f.replace(/,/g,"") @js ($ylfx) = var f="(ylfx)";f.replace(/东/g,"west") @js ($ylfx) = var f="(ylfx)";f.replace(/西/g,"east") @js ($ylfx) = var f="(ylfx)";f.replace(/南/g,"north") @js ($ylfx) = var f="(ylfx)";f.replace(/北/g,"south") @js ($ylfx) = var f="(ylfx)";f.replace(/,/g,"','") @js ($ylfx) = var f=['(ylfx)'];f.reverse() @js ($ylfx) = var f="(ylfx)";f.replace(/,/g,"','") @js ($ylfx) = "'"+"(ylfx)"+"'" @js ($fl) = [(ylfx)].length // 进入森林 go down go south[3] go south[2] go west // 探索第一步 ($go) = 'east','west','south','north' ($num) = 0 [while] (num) < 4 @await 500 @js $(".content-message pre").html(""); @await 500 @js ($fx1) = [(go)][(num)] go (fx1) @js ($lost) = $(".content-message").text().match("你似乎迷路了") [if] (lost) != null go south[3] go south[3] go west ($num) = (num) + 1 [else] [break] // 后续5步 [if] (fl) == 5 ($num) = 0 [while] (num) < 5 @js ($fx) = [(ylfx)][(num)] go (fx) ($num) = (num) + 1 [else if] (fl) == 4 @js ($fx2) = [(ylfx)][0] @js ($fx3) = [(ylfx)][1] @js ($fx4) = [(ylfx)][2] @js ($fx5) = [(ylfx)][3] ($lxjh) = {"lx":"go (fx2);go (fx3);go (fx4);go (fx5);go (fx5)"},{"lx":"go (fx2);go (fx3);go (fx4);go (fx4);go (fx5)"},{"lx":"go (fx2);go (fx3);go (fx3);go (fx4);go (fx5)"},{"lx":"go (fx2);go (fx2);go (fx3);go (fx4);go (fx5)"} [else if] (fl) == 3 @js ($fx2) = [(ylfx)][0] @js ($fx3) = [(ylfx)][1] @js ($fx4) = [(ylfx)][2] ($lxjh) = {"lx":"go (fx2);go (fx3);go (fx4);go (fx4);go (fx4)"},{"lx":"go (fx2);go (fx3);go (fx3);go (fx3);go (fx4)"},{"lx":"go (fx2);go (fx2);go (fx2);go (fx3);go (fx4)"},{"lx":"go (fx2);go (fx3);go (fx3);go (fx4);go (fx4)"},{"lx":"go (fx2);go (fx2);go (fx3);go (fx4);go (fx4)"},{"lx":"go (fx2);go (fx2);go (fx3);go (fx3);go (fx4)"} [else if] (fl) == 2 @js ($fx2) = [(ylfx)][0] @js ($fx3) = [(ylfx)][1] ($lxjh) = {"lx":"go (fx2);go (fx3);go (fx3);go (fx3);go (fx3)"},{"lx":"go (fx2);go (fx2);go (fx3);go (fx3);go (fx3)"},{"lx":"go (fx2);go (fx2);go (fx2);go (fx3);go (fx3)"},{"lx":"go (fx2);go (fx2);go (fx2);go (fx2);go (fx3)"} [else if] (fl) == 1 @js ($fx2) = [(ylfx)][0] ($lxjh) = {"lx":"go (fx2);go (fx2);go (fx2);go (fx2);go (fx2)"} [if] (fl) < 5 @js ($fxlen) = [(lxjh)].length ($num) = 0 [while] (num) < (fxlen) @js ($map) = var f=[(lxjh)];f[(num)]["lx"] (map) [if] (:room) != 古大陆-药林 [while] (:room) != 古大陆-平原 go south @await 350 go north;go west go (fx1) ($num) = (num) + 1 [else] [break] tiao bush [if] (:room) == 古大陆-山脚 @print 古宗门自动寻路已完成! [else] @print 寻路失败,请重新运行或换个时间。