//四区白三三
// 检测武器类型
[if] (:weapon sword) != true
[if] (weaponSword) == null
($weaponSword) = 绣花针
#input ($weaponSword) = 本流程需要装备剑类武器,请填写剑武器名称,(weaponSword)
#config
stopstate
eq {b(weaponSword)}?
@await 3000
[if] (:weapon sword) != true
@print 选择的武器不是剑,流程终止。
[exit]
// 检测唐诗剑法
[if] (:kf_jian) != tangshijianfa
enable sword tangshijianfa
[if] (:kf_jian) != tangshijianfa
@print 没有唐诗剑法,流程终止。
@print 如果寻路一直失败,请检查设置中【切换房间时不清空上房间信息】是否开启。
// 检测是否在副本中
[if] (:room 副本区域,忧愁谷) == true
@print 当前处于副本中,无法寻路!
[exit]
// 开始寻路
@cmdDelay 500
[if] (:room) != 武道塔-塔顶
stopstate
jh fam 9 start
go enter
go up
@tip 打败我,你就($pass)上去|聚魂成功|踏过长生门|你已堪破生死|古老的大陆寻找真相|你连($pass)都没聚合|你想($pass)为神吗
[if] (pass) != null
@print 不符合前往古大陆要求,流程终止。
[exit]
ggdl {r疯癫的老头}
go north[3]
go north[3]
look shi
tiao1 shi;tiao1 shi;tiao2 shi
@until (:room) == 古大陆-断山
// 获取方向信息,预处理
@js ($ylfx) = $(".room_desc").text().match(/[东南西北],/g)
@js ($ylfx) = var f="(ylfx)";f.replace(/,/g,"")
@js ($ylfx) = var f="(ylfx)";f.replace(/东/g,"west")
@js ($ylfx) = var f="(ylfx)";f.replace(/西/g,"east")
@js ($ylfx) = var f="(ylfx)";f.replace(/南/g,"north")
@js ($ylfx) = var f="(ylfx)";f.replace(/北/g,"south")
@js ($ylfx) = var f="(ylfx)";f.replace(/,/g,"','")
@js ($ylfx) = var f=['(ylfx)'];f.reverse()
@js ($ylfx) = var f="(ylfx)";f.replace(/,/g,"','")
@js ($ylfx) = "'"+"(ylfx)"+"'"
@js ($fl) = [(ylfx)].length
// 进入森林
go down
go south[3]
go south[2]
go west
// 探索第一步
($go) = 'east','west','south','north'
($num) = 0
[while] (num) < 4
@await 500
@js $(".content-message pre").html("");
@await 500
@js ($fx1) = [(go)][(num)]
go (fx1)
@js ($lost) = $(".content-message").text().match("你似乎迷路了")
[if] (lost) != null
go south[3]
go south[3]
go west
($num) = (num) + 1
[else]
[break]
// 后续5步
[if] (fl) == 5
($num) = 0
[while] (num) < 5
@js ($fx) = [(ylfx)][(num)]
go (fx)
($num) = (num) + 1
[else if] (fl) == 4
@js ($fx2) = [(ylfx)][0]
@js ($fx3) = [(ylfx)][1]
@js ($fx4) = [(ylfx)][2]
@js ($fx5) = [(ylfx)][3]
($lxjh) = {"lx":"go (fx2);go (fx3);go (fx4);go (fx5);go (fx5)"},{"lx":"go (fx2);go (fx3);go (fx4);go (fx4);go (fx5)"},{"lx":"go (fx2);go (fx3);go (fx3);go (fx4);go (fx5)"},{"lx":"go (fx2);go (fx2);go (fx3);go (fx4);go (fx5)"}
[else if] (fl) == 3
@js ($fx2) = [(ylfx)][0]
@js ($fx3) = [(ylfx)][1]
@js ($fx4) = [(ylfx)][2]
($lxjh) = {"lx":"go (fx2);go (fx3);go (fx4);go (fx4);go (fx4)"},{"lx":"go (fx2);go (fx3);go (fx3);go (fx3);go (fx4)"},{"lx":"go (fx2);go (fx2);go (fx2);go (fx3);go (fx4)"},{"lx":"go (fx2);go (fx3);go (fx3);go (fx4);go (fx4)"},{"lx":"go (fx2);go (fx2);go (fx3);go (fx4);go (fx4)"},{"lx":"go (fx2);go (fx2);go (fx3);go (fx3);go (fx4)"}
[else if] (fl) == 2
@js ($fx2) = [(ylfx)][0]
@js ($fx3) = [(ylfx)][1]
($lxjh) = {"lx":"go (fx2);go (fx3);go (fx3);go (fx3);go (fx3)"},{"lx":"go (fx2);go (fx2);go (fx3);go (fx3);go (fx3)"},{"lx":"go (fx2);go (fx2);go (fx2);go (fx3);go (fx3)"},{"lx":"go (fx2);go (fx2);go (fx2);go (fx2);go (fx3)"}
[else if] (fl) == 1
@js ($fx2) = [(ylfx)][0]
($lxjh) = {"lx":"go (fx2);go (fx2);go (fx2);go (fx2);go (fx2)"}
[if] (fl) < 5
@js ($fxlen) = [(lxjh)].length
($num) = 0
[while] (num) < (fxlen)
@js ($map) = var f=[(lxjh)];f[(num)]["lx"]
(map)
[if] (:room) != 古大陆-药林
[while] (:room) != 古大陆-平原
go south
@await 350
go north;go west
go (fx1)
($num) = (num) + 1
[else]
[break]
tiao bush
[if] (:room) == 古大陆-山脚
@print 古宗门自动寻路已完成!
[else]
@print 寻路失败,请重新运行或换个时间。