// raid.flow [if] (_DungeonHpThreshold) == null ($_DungeonHpThreshold) = 50 [if] (_DungeonWaitSkillCD) == null ($_DungeonWaitSkillCD) = 打开 [if] (_DungeonBagCleanWay) == null ($_DungeonBagCleanWay) = 存仓及售卖 #select ($_DungeonHpThreshold) = 副本内疗伤,当气血低于百分比,100|90|80|70|60|50|40|30|20|10,(_DungeonHpThreshold) #select ($_DungeonWaitSkillCD) = Boss战前等待技能冷却,打开|关闭,(_DungeonWaitSkillCD) #select ($_DungeonBagCleanWay) = 背包清理方案,不清理|售卖|存仓及售卖,(_DungeonBagCleanWay) #input ($_repeat) = 重复次数,1 #config [if] (arg0) != null ($_DungeonHpThreshold) = (arg0) [if] (arg1) != null ($_DungeonWaitSkillCD) = (arg1) [if] (arg2) != null ($_DungeonBagCleanWay) = (arg2) [if] (arg3) != null ($_repeat) = (arg3) <-stopSSAuto stopstate <--- ($hpPer) = (_DungeonHpThreshold)/100 [if] (:hpPer) < (hpPer) @liaoshang ---> <-recordGains ($_i) = 0 [while] (_i) < (_repeat) @renew [if] (_DungeonBagCleanWay) == 售卖 @cleanBag [else if] (_DungeonBagCleanWay) == 存仓及售卖 @tidyBag // 副本 jh fb 0 start1 cr yz/lw/shangu go west @kill 毒蛇,毒蛇 go west @kill 狼,狼 [if] (_DungeonWaitSkillCD) == 打开 @cd go west @kill 狼王 search @await 1000 // 副本结束 cr;cr over ($_i) = (_i) + 1 [if] (_DungeonBagCleanWay) == 售卖 @cleanBag [else if] (_DungeonBagCleanWay) == 存仓及售卖 @tidyBag $to 住房-练功房;dazuo recordGains-> stopSSAuto->