import { updateNodeBounds } from './util.js'; import intersect from '../intersect/index.js'; import type { Node } from '$root/rendering-util/types.d.ts'; import type { SVG } from '$root/diagram-api/types.js'; import rough from 'roughjs'; import { solidStateFill } from './handDrawnShapeStyles.js'; import { getConfig } from '$root/diagram-api/diagramAPI.js'; export const stateStart = (parent: SVG, node: Node) => { const { themeVariables } = getConfig(); const { lineColor } = themeVariables; const shapeSvg = parent .insert('g') .attr('class', 'node default') .attr('id', node.domId || node.id); let circle; if (node.look === 'handDrawn') { // @ts-ignore TODO: Fix rough typings const rc = rough.svg(shapeSvg); const roughNode = rc.circle(0, 0, 14, solidStateFill(lineColor)); circle = shapeSvg.insert(() => roughNode); } else { circle = shapeSvg.insert('circle', ':first-child'); } // center the circle around its coordinate // @ts-ignore TODO: Fix typings circle.attr('class', 'state-start').attr('r', 7).attr('width', 14).attr('height', 14); updateNodeBounds(node, circle); node.intersect = function (point) { return intersect.circle(node, 7, point); }; return shapeSvg; };