import * as THREE from 'three'; export class SimulatorControllerState { localControllerPositions = [ new THREE.Vector3(-0.3, -0.1, -0.3), new THREE.Vector3(0.3, -0.1, -0.3), ]; localControllerOrientations = [ new THREE.Quaternion(), new THREE.Quaternion(), ]; currentControllerIndex = 0; }